Progress is slow

I was planning on having another full album complete by this summer, but at this rate it looks like that won’t be possible. Instead, I’m thinking I may release what I write as I finish it, and spend the summer doing remixes (because those get the views). I can say that I’ve done the first two tracks of the series I’m calling “Identifier” at the moment, titled Identifier, my interpretation of Deep House,  Alternator, a genre-non-specific track in my own style, and have three more in the works, a chiptune track, a western movie soundtrack/dubstep track, and an electronic/orchestral track. I’m going for genre diversity, because it annoys me to pick up an album and have all the music sound exactly the same. I’m also working on a blues cover of “Ain’t no Rest for the Wicked,” and the soundtrack for a videogame that’s in the works. 

Beyond that, I’m considering making a central hub for all my personal projects of which there are four at the moment, titled Pistols at Dawn, Schema, Identifier, and Sins of the Fathers. Unfortunately, it’s very difficult to balance my time between all of these projects plus my other obligations. It would probably help to have a central location to post regular updates on the progress of each of these projects to keep you folks in the loop. More news on that as it develops. 

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One Response to Progress is slow

  1. Phhase says:

    What’s the game you’re making a soundtrack for?

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